Research checked on September 11, 2026. Equipment uses a distinct silhouette for each of the 14 weapon types, five armor slots and charms. Rarity is shown through the icon color and a numeric label.
Equipment SVGs: MHW Icons SVG by Thibault “Othello” Benoit, used under the MIT license. These are community vector recreations originally made for World, not extracted Wilds textures. The shared equipment silhouettes are also used by Kiranico’s Wilds weapon catalog and Wilds Set Search. In the source, Torso is the waist icon and Chest is the chestplate.
Decoration PNGs: Phantom Brawlers’ Wilds decoration reference. The original game imagery belongs to Capcom; these files are not covered by the SVG collection’s MIT license. No blanket open-source license is asserted for the game art.
Jewel colors come from Wilds MHDB’s DecorationIcon data. They are independent of rarity: Attack Jewel [1], for example, is pink although its rarity is 3. Jewel shapes and the one-to-three marks indicate level. Weapon/armor compatibility is displayed separately as text and slot outlines. Empty slot outlines are a simplified planner adaptation, with a numeric level for readability; their gold/blue colors indicate compatibility, not rarity.
| Type | R1 | R2 | R3 | R4 | R5 | R6 | R7 | R8 |
|---|---|---|---|---|---|---|---|---|
| great sword | ||||||||
| long sword | ||||||||
| sword shield | ||||||||
| dual blades | ||||||||
| hammer | ||||||||
| hunting horn | ||||||||
| lance | ||||||||
| gunlance | ||||||||
| switch axe | ||||||||
| charge blade | ||||||||
| insect glaive | ||||||||
| light bowgun | ||||||||
| heavy bowgun | ||||||||
| bow | ||||||||
| head | ||||||||
| chest | ||||||||
| arms | ||||||||
| waist | ||||||||
| legs | ||||||||
| charm |
Labels below are level–color from MHDB. Rarity remains a separate badge in the planner.
















































